No, really, things seem to be speeding up again and that's all to the good. I'd like to get more of a taste of what the bad guys are actually up to and move forwards in that. More events might help with that, though it's hard to be sure.
This has always been a fun and entertaining game and a large part of the fun has always been the interactions among refugees. On the other hand, there is also a need for things that are bigger and more. I still have no idea what was happening with all of the cataclysmic events we were having some time ago, and how that relates to the current story.
As a whole, I'm pretty happy with the game at the moment.
Re: WRFM // The Mods // NPCs
No, really, things seem to be speeding up again and that's all to the good. I'd like to get more of a taste of what the bad guys are actually up to and move forwards in that. More events might help with that, though it's hard to be sure.
This has always been a fun and entertaining game and a large part of the fun has always been the interactions among refugees. On the other hand, there is also a need for things that are bigger and more. I still have no idea what was happening with all of the cataclysmic events we were having some time ago, and how that relates to the current story.
As a whole, I'm pretty happy with the game at the moment.